2-28-23 Change Log
------------ Change Log - 2/28/23: ------------
NOTE: This compiles many of the changes since the version released on 2/2 since there have been no change logs since.
[ Bug-fixes ]
- Fixed a bug where certain events would never trigger
- Fixed issues with several objects' collisions
- Fixed a bug where players could pull fish out of the lake without catching them
- Fixed several UI issues
- Fixed issues with loading transitions not executing properly
- Fixed several bugs with rotating fish in the inventory
- Fixed a bug where fish could sometimes be reeled through walls
- Fixed the quality of the lighting and shadows
[ Changes ]
- Players now must be within a certain range of the lake to fish as indicated by an icon on screen
- The debug menu can now be accessed with SHIFT + F1
- Improved the design of several locales around the lake and town adding new objects and background elements
- Polished encounters with "Him"
- Improved the feeling of reeling in by adding screen shake and tension meter
- Balanced the difficulty of many fish when being reeled in giving each species an individual fighting force
- Balanced fish inventory sizes
- Changed how and when fish spawn
- Balanced the prices of certain items and fish
- Greatly improved fish idle behavior
- Adjusted timing of certain events
- Gave characters their own "voices"
[ Additions ]
- Added a depth meter to keep track of current depth when underwater
- New locations Such as "Graveyard" and "Temple"
- Added the event where "He" gives the player "It"
- Several new fish
- Many, many, many new VFX and SFX
- Added fishing gear
- A new basic HUD shows the player how to access the menus
- Added several voice logs by a certain fish buyer scattered across the map
- Added a work in progress introduction to ease the player into the environment
- Many characters are now animated
- Added "The Entity"
- Added more player interactions in the town
[ Optimizations ]
- Added draw distance culling for certain environmental objects
- Implemented physics process optimization for creatures (fish) ;)
Files
Get Wretched Depths
Wretched Depths
A fishing game with a dark secret
Status | Released |
Authors | WretchedDevsStudios, AshleyRobynBrooks, velociraptoaster |
Genre | Action |
Tags | 3D, Creepy, First-Person, Fishing, Horror, Low-poly, PSX (PlayStation), Psychological Horror, Singleplayer, Survival Horror |
Languages | English |
More posts
- [New] Ver i0.7 changelogApr 11, 2023
- [HOTFIX] ver i0.6.1Mar 30, 2023
- Ver. i0.6 ChangelogMar 28, 2023
- 3-18-23 Change LogMar 19, 2023
- 3-1-23 Change LogMar 02, 2023
- 2-2-23 Change LogFeb 03, 2023
- 1-31-23 Change LogJan 31, 2023
- 1-19-23 Change LogJan 19, 2023
- 12-2-22 Change LogDec 02, 2022
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